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Wide Angle Collage
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Extreme wide-angle remix EDIT. Use the original image as strict reference for the person’s identity, hairstyle, outfit style, and the SAME location type. This is an EDIT, not a new character. Generate a 4-panel grid (2×2). Each panel MUST have a different pose, angle, and near-lens body part. No repetition. Camera / Perspective Ultra-wide / fisheye (12–18mm). Dramatic angles required: worm’s-eye, bird’s-eye, low/high, Dutch tilt. Strong foreshortening: near-lens parts appear huge. Photorealistic fashion/street style. Background Keep SAME location; do NOT replace it. Different angles may show new areas—extend environment logically with matching structures, materials, colors, lighting. Near-lens Parts (1–2, sometimes 3) Each panel uses different parts: hands/fingers, feet/shoes, knees/thighs, face, shoulders/chest. Must come extremely close with clear texture and distortion. Pose / Body Each panel must have a UNIQUE dynamic pose: standing with limbs forward, crouching, sitting, lying with feet toward lens, leaning in, twisting, crossed legs, arched back. Complex combos allowed (hands+feet, both hands, both feet, face close with limbs in perspective). Anatomy must remain believable. Angle / Attitude Randomize orientation per panel (up/down/side/tilt). Keep cool, confident fashion/editorial or street vibe. Expressions can vary but must remain the same person. Lighting / Rendering Keep lighting/time consistent with original. You may enhance contrast/color. Maintain realistic shadows and ground contact. High-resolution, sharp textures. Variation (VERY IMPORTANT) All 4 panels must differ clearly: – different camera angles – different poses – different near-lens parts – different orientation Avoid ANY repeated composition. Strict Rules Do NOT change the person. Do NOT change outfit type. Do NOT move to another location. Do NOT add text/logos. Do NOT use illustration/anime; keep photorealistic.
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